I start seeing a lot of code lately, and I was in the position that I had to judge it. This experience triggered me in writing this article because it seems that not so many people are applying a set of rules when coding. This set of
Quick Tips Archive
An example of linear interpolation in C++. Returns the interpolated values for the XX grid(std::vector), using as reference the X (std::vector<double, argument variable>) – x axis and Y (std::vector<double, argument variable) – y axis. How to test it: The result: 10 ; 20 ; 30 ; 40
I saw that this is a common problem this days . So, this is just a function that returns true when a sprite is clicked , even if the window is moved. You can integrate this function in any project you want. Thanks and Enjoy! Cya next
This is a method frequently used among flash developers, when they want to multiply an object. Is not hard to understand I’m sure that this will be a piece of cake for you guys. First, create a new class in your project and name it Object, this
Because this is something that you should really know. And because I did not tell you this in my previous tutorials, I made this quick tip to show you how to read an array in C.